# Locations ```{image} /_static/city.jpg :width: 33% :align: right ``` Locations are places where the Hero has home field advantage. Maybe from years living on the streets of that place, or it could be their own apartment building or a place they spent a lot of time. Locations come in two varieties contiguous real estate, such as a neighborhood or a city and types of places like bars or research labs. The larger the location or more general and common the kind of places the less advantage the Hero can squeeze from this Boon. The places Heroes can get the most benefit are all singular unique buildings Locations can be built in groups like [](gear.md). The higher levels being more specific or subgroups of the broader parent location. The City *Washington, D.C.* might have a Neighborhood of *Capitial Hill* which might itself have a Building of *U.S. Capital*. {.small} ## City / Common Max Tier: 1 Cost: 5xp/tier Group Requirement: None Group Cost: 5xp This Boon represents a large part of the campaign world (but not all of it), or commonly available sorts of locations. In a dimension hopping fantasy this could be a whole dimension, while in a city centered story it might be the financial district. How big the space should be is greatly impacted by how big the {{adventuring}} space is. It could also be a commonly encountered *kind* of location, such as coffee houses, schools or transit stations. ````{admonition} Example Neighborhood / Rare Locations ```{hlist} :columns: 3 * In a Multiverse Campaign * Earth 216 * Transworld Confluence * In a Global Campaign * United Kingdom * Texas * In a City Campaign * Suburbs of Tokyo * Haight-Ashbury in San Francisco ``` * Campaigns of any scale * Ley Lines * Corporate Offices * Hotels * Highways ```` ```{image} /_static/alley_tavern.jpg :width: 33% :align: left ``` ## Neighborhood / Rare Max Tier: 2 Cost: 5xp/tier Group Requirement: Related City or Common Location Group Cost: 5xp Like City sized Locations, the size of this Boon is dependent on the scope of the campaign, in a story where the Heroes travel between a dozen cities, this would be a city, for a city based story, the Hero could probably cross it in fifteen minutes on foot. Locations that are a *kind* of place become more rarified; universities, government buildings or tourist destinations. The kind of places that there are only a few in each major part of the {{adventuring}} space. At this scale the Location might be a combination of both real estate and a common kind of location, *Downtown Coffee Shops*, *Suburban Schools* or *Seattle Ley Lines*. ````{admonition} Example Neighborhood / Rare Locations ```{hlist} :columns: 3 * In a Multiverse Campaign * The United States of Earth 216 * Cafes of Earth 187 * In a Global Campaign * Seattle * English Bookstores * In a City Campaign * MIT Campus * Disney World Restaurants ``` * Campaigns of any scale * Government Buildings * Zoos * Ruins ```` ## Building Max Tier: 3 Cost: 5xp/tier Group Requirement: Related Neighborhood or Rare Location Group Cost: 5xp At this level, this is almost certainly a specific building or set of buildings, even in the most expansive campaigns. In theory this could be a rare kind of location in a neighborhood sized space, but that generally means a single building in all but truly multiverse or interstellar scale campaigns. ```{admonition} Example Building Locations ```{hlist} :columns: 2 * A Hero's Home * Stonehenge * U.S. Capital Building * MacNally's Pub * Headquarters for Forward Technologies, Inc. * Henry St. Subway Station * Air & Space Museum * Johns Hopkins Hospital * New York Public Library * Mezepelle Italian Bistro ```